However, there are a few things that stand out but then:
1: The lack of co / day mode. MK9 was a great game to sit down with a mate in front of the TV and to brawl through the story. That the makers of the same game here now without it is incomprehensible and very unfortunate.
2. No change in the Super Moves. MK9 had two Fatalities per character, a Babality and a Stage Fatality, in addition also the X-Ray Moves. In view meantime would you be able to give quite the effort at least still animate a second Super Move per character, so you have not already seen enough for a story passage.
3. Bizarre difficulty jumps. Injustice is certainly not the easiest fighting game on the market and it must also be not, but every now and then the Difficulty spikes are still confusing. A few characters here are particularly stressful. On Hard or Very Hard can be found here and there suddenly in a corner and forced to watch as the round goes down the drain in Stun-Lock.
These are actually the major criticisms that I see in the game.
It's a good game, but it could have just been able to be a bit more -> 4 Stars