Patch 1:03 - The end of Diablo 3

Patch 1:03 - The end of Diablo 3

Diablo (computer game)

Customer Review

So, the time has come, Diablo 3 is finally gone for me.

First, I have to admit that the game has yet a lot of fun just the beginning.
The levels to the maximum level was motivating and fun. The difficulty of Normal - Hell
are in my opinion the right place and increase uniformly and appropriately.

Then act is 1 Inferno. A significant increase in the level of difficulty. However still well manageable. Conversely bought Kills, new equip (without the auction house is nothing in this game itself can be seen as druchschnittlicher players absolutely forget find good articles) and off you go. Short frustrating moments in very difficult
Elite opponents. However, they are still beatable, however, must often be kited. Now you die regularly (before 1:03 also not a big problem, because the Repaturkosten were very low).
Act 2 Inferno. Terminus. The first opponent, a mosquito, 2 Hits, dead. Not the mosquito, but I. Well, with a lot of effort and about 10 deaths on normal opponents I can do the first quest. The first Elitemob to disengaged. "Well, then we go there once a .... hey, I'm already dead." The battle is about from so. Opponents moves on, laser, molesters and guardians. The foe is any effect on a CC. It is surrounded immediately or is in a poisonous, Arcane or Fire surface effect. Life falls within 2 seconds from 100% to 10%. First Defensive Skill ignite. The opponents skin for the first time, back to 10% life down. Second Defensive Skill ignite (you can be taken actual gezwunden only defensive skills, otherwise you already at this point dies) - otherwise: death after the second or third beat the enemy, because all skills on cooldown.

As long preface. The endgame was messed up before the patch. The only way out was abzufarmen Act 1. After gold, mind you, since the drop chance for good items ... well, to put it mathematically ... targeted towards zero. With the gold you can buy better items and hopes someday to create Act 2.

To the extent it does not, however, because Blizzard launched the patch 1:03.

Positive:
+ The monsters in Act 2 Inferno were nerfed
+ The Drop Chance of good objects were slightly increased

but ...

Negatives:
-The Nerf the Monster brings nothing, since the damage of the players has been nerfed dramatically.
-The Was achieved by lowering the attack speed bonuses. However, in addition, this also means that the whole game seemingly suddenly runs in slow motion when you were accustomed to the speed before the patch. It simply has nothing more to do with a quick hack & slay.
-The Drop Chance for ilvl 61-63 objects was indeed increased, but the warscheinlichtkeit is a good subject, so one of the also sensible Statskombination has still incredibly low. Now one could indeed make the stuff in the auction house and at least continue to farm gold, aaaber ...
-The Repair costs have been massively increased. A complete repair of the items now costs 30,000 gold happy times. This means that one many die and the consequent loss of life ultimately often ausgiebt by more money for the Reppen, as you through the mud to be found again reinbekommt !!!

Consequence: The Char is poor and thanks Angriffsgeschwindkeitsnerf with useless Gear in Act 1 Inferno and it creates no longer there to kill an elite opponents.

Solution to the problem: real money auction house ...

Conclusion: At the beginning I had as mentioned a very positive impression. Error 37 and online compulsion, I dealt with here is not (I have neither bothersome, or have the error actually appears rarely get). I also do not believe that one is forced by Blizzard so strong in the real-money auction house. Would it really just a nice additional gadget, I would have no problem with that. But now I have a choice, either I use it and financiers my other game progress with real money, or I spend hours trying stupid and bored to farm gold and hope I finally really that deserve and not lose by Reppen.

Since neither comes into question for me, I chose the third alternative. No longer "play" (of play can actually no longer be any question, therefore the quotation marks).

Recommendation: I am convinced that for the majority of players is just as final as for me after Act 1 Inferno. Until then it is aufjedenfall fun. Now everyone has to assess themselves whether they want to spend 60 EUR for the initial fun. Looking at it rationally, so the game actually takes more hours per Spielpspaß EUR than many other action titles with a mere 20h Time. However, it also brings an incredible amount of frustration and anger with what makes this rational thought impossible and forces me to give the game only a star.

PS: There are many more negative, as well as a few Postive points that should be actually still called. But this is beyond the scope of this review.

Everyone who thinks he has to do here with an absolute casual gamer who is able not to bewälten the Endcontent a game is wrong. I was active at times in WOTLK WOW and very successful endgame. I am there for days so thoroughly accustomed and for weeks wipen in Marathon on the same Hard Mode Boss. However, Diablo 3 is not WOW, but a hack and slay, and should not rely on the game mechanics of an MMORPG's.
That's why you play but also Diablo. To let off sinnfrei bashing opponents hordes and relax and not to kite to Elitemobs 15 minutes ...

Totally convinced! Rank: 5/5
April 4
Creativity assured Rank: 4/5
August 30
3 intensities? Rank: 2/5
February 17
Defective .... 62 Rank: 1/5
January 6

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