First impression: Addictive RPG for hunters & collectors with some ambition and perseverance. Schirr unlimited customization options of the characters, skills and equipment, and only limited only by the maximum load repertoire, which expand the player almost anywhere, by objects of any kind by collecting (or steal) and can upgrade. The difficulty is - although adaptable - but consistently challenging and guarantees long-term game fun - sometimes with risk to frustration. The "open-world" actually seems endless and - after first impression - no fully exploring what course to an undiscovered place makes traveling very very tough and tedious often also associated with a high risk of diversion. Make fights often difficult and even though - for an RPG - a fairly reasonable Engine is given, combo options and Action with sword, bow, or mage-battles remain somewhat on the track. All in all a really great game and a strong buy recommendation for those who bring some toughness and do not want to be overloaded at one second intervals with action.