And as expected, there is nothing to expect. Light finishing touches on the technology and graphics, current data, the new Grand Prix routes (Sochi, Red Bull-ring), and the new technology of the F1 in the game realized (V6 turbo engines). Point. Out. Sounds a little, it is. But as mentioned above there was Codemasters intentionally never more. Game default, there is still the career mode, the season mode, Single Race, Multiplayer, .... as usual. Enough to let off steam in the play. Also the legends mode has been canceled where you could planks to courses with historic cars of the 80s and 90s. Was a nice add-on but as you could not drive a former full season so I premise the 'Legends'' not really. What interested me more was the implementation of the 2014er season which will go down through the downsizing to V6 turbo engines as well reloutionäre Grand Prix season in the history. Lo and behold! When it comes to the subject of gameplay gets Codemasters seen quite neutral again a great game together. Although I am on the next - gen version (also known as PC-players) very pleased to see the routes and cars still very good. The atmosphere along the course leaves to be desired technically a bit left, the rest is coherent and well presented. Opponents - KI is to be far from perfect but presents itself in 2014 much more aggressive and more realistic. Even the safety car is often housed in the race. The Boliden behave well on the road. When in 2013 a little more realistic. Although I do not need simulation alla 'rfactor' 'But the one and the other slides in the longer corners like its predecessors were already welcome. With reduced / abgeschaltenen driving aids can speak broadly still of a simulation. The difficulty levels ranging from easy to almost unsolvable children. On the 2 highest levels of difficulty or not to bring the pole position with a blind track knowledge, suitable setup and absolutely error-free ride!
For lack of KERS I would like to attach the year there were no KERS in F1. There was the ERS far more effective working and no longer by a boost button on the steering wheel but by kickdown the accelerator was even activated. This is implemented in a computer game sure conceivable difficult and was easily removed from Codemasters. DRS, there are of course still.
+ All licenses
+ Still good (if not excellent) Simulation
+ V6 turbo engines and power characteristics well implemented
+ Opponents - KI best of the entire series
- Opening Bid (CM even planned it only as a major update)
- F1 since 2012 are still missing FP1 and FP2 (all free practice sessions were included in F1 2011 and even by me as setup tinkerer
sorely lacking)
- No formation lap
- No control in the pit lane on the car
- No real Parc 'ferme and no ordinary victory ceremony
- Setup changes could affect more
My hopes are honest in F1 in 2015 because the developers have long addition to the development of F1 2014 on next-gen technology framework from 2015 worked and the game will not only bring earlier but also more mature for this year on the market.
If you can live with the deductions mentioned above still gets a good F1 game served, now at an affordable price. For this purpose I recommend PC users with the modders of F1 Pole the graph - routes - AI - gameplay mods of all kinds make Europe and raise the game to a whole different level!