All the better to see that the developers of The Walking Dead variant times managed to break through this mechanism known something. There is definitely something new. Who will find here relatively quickly master is familiar with the classic risk, because the changes to the original are small but nice. The principle is the same. The biter roll the game but to belong. You never know where they will strike next, this one actually has at no time feel that it will be formally overrun by the undead.
The zombies make it difficult for a while like to take complete or zones can not also splash out a denying an already seemed to be sure zone bonus again. The busy players and directs them some of it from each other to tear. Here, then, less hatred is stirred up as in past versions and friendships strained not so hard.
Basically, the game can also end in the known method, the biters know but good to prevent a player to allow to spread over the entire map and it is likely that the game after 4-7 laps foreseen by the overrun for Card is terminated in Event deck, the biter overrun the city and the player who has best kept until then wins the game after evaluation by means of a points system. The 4-7 rounds give this a decent game length as short is by no means as a first appears.
All in all a great new version, whose game plan is probably the most different from the previous risk. And for the better! Therefore, full 5 stars for this well-done piece of The Walking Dead!