'LGM' (Little Green Man) is a 15-strong troupe programmer (on the Starpoint Gemini page read) because the course is not a big graphics engine for use, it should be clear for reasons of cost.
From the point of probably a low-Bugdet is the game project, I find means music and sound effects - well done. In fact, I have to agree with the criticism that the repetitive announcements are sometime a bit annoying. Unfortunately, you can not stop this, because then the entire voice output shut off (also story dialogues).
The story I find beautiful, I'm a time-traveling fan (keyword 'Temporal gaps' or Stasi column) because of course that is very subjective I relate the story is not now in the recession.
In the game itself, there are 3 groups and several factions, here you can, similar to the X-Universe, earn by destroying the respective rivals pluses. Depending on what you have a reputation with the faction, the prices and attitudes change. I had several times been the Pirates 'dyed orange' no longer as enemies, but only.
Now I have the Game 'X' mentioned. Of course here, a comparison is difficult, or almost impossible because X has no equal. But it should be noted, however, that many aspects in the early stages of X (which I also have played) were flawed and the keyboard commands and options in the game were also manageable. Therefore, I think you should give a new game and a chance to develop.
And let's face it, for 'Casual Gamer' I think X is a number too large ;-)
Strangely white does not bother me the 2D space, on the contrary, I feel very at the Disney game 'Treasure Planet' recalls, which is similar in many ways and gave me earlier also huge fun.
Tactical finesse and a good preparation for the battle in this game is needed. I have often experienced that myself can destroy smaller ships. Luckily, you can save during the game flow and a jump drive is also available. Set officers and auftunen his ship goes.
Miss I really do only one thing: One can not build its own factories to build a lucrative business.
Summa Sumarum: I give this game four stars because it's fun and I think the smaller software is wrought also should give a chance to develop. I'm not a fanboy of paid to write here a positive recession.
+ Pretty animations and particle effects (despite previous graphics)
+ 3 political groups and several factions with negative / positive attitude
Save + during the game flow
+ Officers with special bonuses may be set
+ Trading system partially integrated (could be expanded)
+ Upgradeable ship with new weapons and modules (Sprungatrieb, camouflage etc.)
+ Ships possess skills
+ Scanning different. Things, degrading various. Materials and hostile takeover of ships
+ Diverse tactical possibilities in battle
+ High playful freedom
- Repetitive announcements during the game
- Some sectors look alike (more variations should be possible)
- Destroyed ship although docked at base (under the shield)
- Unfortunately, many clone-faces, because there is only 1 base look