To pass the (most) main tasks you need a certain strength, so you should have plenty of side quests previously solved only by the Power to win one. Monster verkloppen alone is not enough, so that one only fills his EP-stock (for certain special magic as chronostasis, teleportation or vitaga), but not to level up his character.
Some quests require a precise knowledge of what one finds when where. Without any help from the Internet or the excellent game guide here you verrennt unnecessarily wasted and meaningless and spaßlos time. So if you feel overwhelmed by the open world and aimlessly wanders, should seek help. Whoever so well get along, can save the.
For the first pass, I recommend the difficulty "easy" (except of course those who, as the saying goes, "love a challenge"). There is also "simply" difficult enough. Because of the difficulty is again extremely volatile. Countless monsters you skin with two blows to, in other to wrestle eternally and bolted to its settings and battle armor (from).
Graphically the title has me rather disappointed, shimmering edges, unloving environments, dreary colors - as would be possible anymore. The fights are visually loaded effect, Sheer Bitzen and lights you lose sight of your opponent, and unfortunately that is playful botch.
The lack of German language edition is a big disappointment, constantly have to read text deserts. That's pretty tedious in which many unnecessarily extensive twaddle!
Conclusion: 13-2 liked much better, but bad Lightning Returns is not therefore.