The base game differs only optically from the classic settler. Instead of streets there are about oxcarts, cities are replaced by the Sphinx and Pyramids. Of course we use to build and not about wood and sheep but papyrus and cattle.
The Settlers
In the classic settler rules I will discuss here only briefly. As usual, we start the game with 2 settlements, the right dice roll required to generate goods according to the adjacent fields. We use this product to successively expand our own empire to roads, settlements and cities. Required raw materials can be ertauscht at ports or at the other players. Whose kingdom first reaches a certain size, wins the game.
Egypt
So, that should be enough. Let's talk about the exciting topics: What does Ancient Egypt "for interesting innovations for experienced settlers On the one hand, of course, a very visually appealing interpretation of the theme, in which most of the elements have been replaced by appropriate counterparts On the other hand, however, character cards and building a pyramid?. ,
Let's start with the character cards. Here to talk about a fundamental novelty would be somewhat exaggerated, is comparable cards found but already in other Catan variants. In this case, the characters occupy the roles of Egyptian gods and give the players special bonuses. These range from more effective commodity exchange on subsidized construction through to steal from the other players. Each player begins here with a bonus card and must be replaced by a booklet for this after use.
The Great Pyramid
Exciting as it is clear the construction of the Great Pyramid. Away from the normal construction project, we can now also provide elements for one of the most impressive buildings of mankind. As a bonus, waving one hand points to the hard-working builders, on the other hand the possibility to exchange commodities extremely effective. As construction progresses automatically with each diced 7, can be triggered in this way even a premature end of the game.
Conclusion
At the basic game itself has not really changed anything, The Settlers "is and remains a classic. The new attire is a major triumph and graphically as atmospheric voices. What should however be for most players really of interest, are the new elements. And Here disappointed the limited special edition almost across the board.
Although the character cards bring some variety to the game, but at the same time provide for significantly longer ruminations. Not what I would want to play on a regular basis, but for now and just fine. Not so the pyramid. This starts with the material. Far too thin and held in garish colors Pappvierecke serve as a building material. From the sense to build a monumental building, this is thousands of years away. Instead, the components could almost come from the domestic printer. Also playing the pyramid can not convince me absolutely. Trading bonus is just beginning of the game, enormously strong. Can this save someone early without the other players can engage, the game has gone quickly. The variant acts placed in all areas and does not fit completely into the otherwise homogenous players a.
Although it is still dealing with settlers, I can only advise against the purchase. Apart from the thematic revision of the base game can be found in the box nothing that would justify the extra cost.
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