Here are a few tips from me for beginners:
_unterschätzt never (even small) enemies in groups. Especially in the beginning you should try to lure the enemies individually from Grupe. Throw a stone against zeroing works well, there are usually several at a
_den weak point of the enemy to find out: Some opponents lose a lot of life due to fire, others can be super paralyze briefly with one shot. Everyone has a weakness!
_sobald has collected some of the so-called blood echoes these regularly use to level up the abilities and if you are there anyway - improve weapon
_eigentlich the most important point: can not be very difficult to be intimidated by the predicate. I would not exactly call a hardcore taker and have just bought the game because I se insanely beautiful was the atmosphere, the sound and style and could until now actually play very smoothly. Some boss battles, for example, I could decide for myself at the first attempt. But had initially unnecessarily something S ***** before because I did not know the previous parts :) What makes Bloodborne is that death presupposes actually (at least for me) always their own fault. The own death not long annoys me so much as in other games. The important thing is just to observe the opponents and their movements, then it runs on its own soon.
The Bloodborne world is really beautiful and I must admit that I am completely in love with this game. The design, the gameplay, the background music is in my opinion very successful. It happens really rare that I so meticulously Scanning the whole area in one game and am looking forward to a challenge so. Honestly: If I have a 10-meter opponents in front of me, I do not want even that this is after 3 strokes on the ground. The demanding level of difficulty can better immerse you into the game. This was followed by other developers should truly learn a lesson