Addicted me has made clear the game! I love DSA and turn-based strategy! The game is a bit oldschool, but what I find great. You also have to watch just what one buys and so I do not understand some stark reviews! The story and the touch of RPG are of course only in-plant and taste for turn-based fighting in masses. Entertain me the story yet, but we must stop not expect any freedom of action when RPG part. Degree from the half comes the quite complex DSA system to advantage and WHAT and HOW skillt is not insignificant. For DSA strangers partly certainly confusing, but depending on the spec, you can also win some battle quite unlike Diabolo example - there is already a strategic depth here present. With regard to presentation, I can net complain ... watch out! Whoever thinks the graphic is simply too old false claims to the game concept and that is wonderfully classic and well prepared for it in! Wonderfully classic game which kept me at the bar! But more than 4/5, there are not, unfortunately! With the Item interface I can grad still to live. Although it is long ago that I prefer written down Item properties as they Ingame - what is true oldschool, but also ervig. The skilling and the selection of items makes a lot of fun and is also partly spielrelevent. Comfortable but that should go from the Interface ago today! So I can still live well, but in spite of Inspire Tung for atmosphere, generally-depth and DSA flair .... Part the game is easy Unba (unbalanced). Since some fights are soo simply that you have to take only kloppen strategy and game alternatives are pointless and sometimes it gets soo hairy that it is annoying and also Buffs etc. hardly bring what ... that bothers because overall picture .... Overall, however, NEN horny game with some frustration routes ... Addictive for me at 99% - but zock just already over 30 years ....