Negatives:
- I played the game on the easiest difficulty setting, and found it hard sometimes outrageous. Criticism of the lack of checkpoints I can not understand (when everything just by looking and not simply run through the level, you will encounter definitely to adequately control points), yet you have some with very very little ammunition to kill very many opponents, what one does not rarely drives to the edge of madness, so that one is itself almost ripe for the lunatic asylum.
- I personally would have liked a larger and especially more effective, weapons selection against this background. The really good "weapon you get only after you complete the game once played out.
- In principle, I have nothing against bosses. However, if a Boss "comes after every other level you really can do only with a lot of effort, brakes the the game immensely. The first (serious) Boss (from the Level 1 I would not count) is in Level 3. A great man who is chasing the player with a chainsaw by a kind of village. Later on then come watchman "spider-like giant monster, a woman with multiple arms and other indefinable essence. The individual bosses are so hard to do that I have partially abandoned, one night had to sleep over it to then with a lot of luck to create somehow the next day. Although I would describe the adrenaline rush, the one experienced at the death of a boss, as a positive aspect, the difficulty is (compared to other games) definitely here much too high.
- The levels are designed very varied. The player has after some time feel that each level somehow looks the same. At level 9 it is a little a little more varied.
- For the story I would not say much, I personally found them very predictable. After Level 5 I had a rough idea of how it could probably come to an end. Overall, little resourceful. I had at the end of the feeling of having the story ever seen anywhere.
- The game is definitely not scary, except maybe a little bit in the first level :-(
Neutral:
- The game was originally developed for the Play Station 3, which explains the poor graphics in the game. Against this background, I found the poor graphics not so bad. Who here but the ultimate next-gen experience "expected, just because it's also the game" for the Play Station 4, will be bitterly disappointed. Therefore: Please the game not because of graphics Buy.
Positives:
- Despite the negative points I had not at any time feel bored. I felt always demanded, had some fun, but then was also glad when it was finally over.
- The game is compared with others PS4 games with a playing time of the specified 20 to 25 hours quite manageable, which makes the game a nice, but demanding, pastime.
- The first level is absolutely outrageous and represents one of the most successful introductions represent that I have ever seen in a game.
- The approach is so obvious that it needs no solution aids (Youtube videos or a complete solution).
For whom this game is suitable:
- For players with some experience with bosses.
- Exercise in dealing with the controller, because you just have to react very quickly when the bosses.
- People with very good nerves, love challenges and have no problem with individual passages 50 times in a row to play (because then you have to play every time the death and the point again).
- For fans of Survival Horror.
Tip:
- Each boss has a weak point, which is not always obvious. Youtube videos help here ;-)